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Claude Fable 5.2 pricing, benchmarks and cost per task

Updated November 9, 2026 · first published November 9, 2026

Claude Fable 5.2 launched on November 9, 2026 at $8 per million input tokens and $40 per million output tokens, 20% below Fable 5.1. Repricing our historical Claude Code usage puts it at 1.71× to 1.85× Opus 5.5 on identical tokens. Whether Fable earns that premium depends on how many more tasks it completes. API pricing.

What changed in Claude Fable 5.2?

Fable 5.2 is Anthropic’s broadly available model for demanding coding, reasoning and long-running agent work. The Claude API ID is claude-fable-5-2. It takes text and images, emits text, and offers a 1 million-token context window and up to 128,000 output tokens. Adaptive thinking is always on. The API defaults to high effort, while Claude apps and Claude Code default to medium for this model. Pin effort in a comparison so a difference in defaults doesn’t become a difference attributed to the model. Model specifications · Launch announcement.

Mythos 5.2 shares the underlying model and published token rates. Fable has stronger safeguards for high-risk cyber and biology tasks. Mythos access runs through verification programs. The coding and vision comparisons below use the Fable results, and the public API prices apply to first-party billing. Amazon Bedrock, Google Cloud and Microsoft Foundry are separate purchasing routes with platform-specific availability and billing. Release and availability · Cloud pricing.

How much does Claude Fable 5.2 cost?

USD per 1M tokensFable 5.1Fable 5.2Opus 5.5Sonnet 5.5
Uncached input$10.00$8.00$4.00$2.00
Output$50.00$40.00$20.00$10.00
5-minute cache write$12.50$10.00$5.00$2.50
1-hour cache write$20.00$16.00$8.00$4.00
Cache read$0.25$0.20$0.20$0.10

All five standard Fable token rates fell 20% from 5.1. For a fixed mix, the token bill falls exactly 20%. At that discount, the new model can consume 25% more of the same mix before the token bill returns to the old level. Against Opus 5.5, uncached input, output and cache writes cost twice as much, while cache reads cost the same. Against Sonnet 5.5, cache reads cost twice as much and the other categories cost four times as much. Prices are global Claude API list rates checked November 9. Anthropic pricing.

Batch costs $4 input and $20 output per million for asynchronous requests. Fast costs $16 input and $80 output, with caching multipliers applied to the higher rates. Fast and Batch are separate modes. Budget server tools, managed runtime, any regional premiums and negotiated pricing separately. Reasoning tokens are billed as output, so the visible answer alone understates output spend. Billing by feature.

For scale, a single standard request with 900,000 uncached input tokens and 20,000 output tokens would cost $8.00. A more typical agent budget spans many requests, each with its own cache hits, writes, new input and output. A large context limit tells you how much fits in a request. Use the token buckets across the entire job to estimate the bill.

What would Fable 5.2 cost on real Claude Code token mixes?

We repriced 22,411 Opus 5.5 turns and 486 Fable 5.1 turns from two published cohorts covering September 11 to October 9, 2026. We multiplied each cohort’s five token totals by each model’s rates and summed them. For Fable 5.2, with token counts in millions, the formula is 8 × input + 40 × output + 0.20 × reads + 10 × 5m writes + 16 × 1h writes. Uncached input and cache writes are separate categories.

The premium depends on the token mixIdentical historical token counts cost 1.71 times Opus on the Opus cohort and 1.85 times Opus on the Fable cohort at Fable 5.2 rates. 01 / HISTORICAL BILL REPLAYThe premium depends on the token mix 22,411 historical Opus turnsOpus 5.51.00×Fable 5.12.13×Fable 5.21.71×486 historical Fable turnsOpus 5.51.00×Fable 5.12.31×Fable 5.21.85×
Modeled token spend on identical historical tokens. Opus 5.5 is the 1× baseline for each cohort.
Historical cohortOpus 5.5 ratesFable 5.1 ratesFable 5.2 rates
Opus 5.5 (22,411 turns)$1,436.18$3,061.43$2,449.14
Fable 5.1 (486 turns)$59.88$138.25$110.60

For the Opus cohort, repricing moves the modeled turn from $0.064 to $0.109, or 1.71×. For the Fable cohort, Fable 5.2 prices the same turns at $0.228 each versus $0.284 at Fable 5.1 rates and about $0.123 at Opus rates. At Opus prices, cache reads represent 29.5% of the Opus cohort’s modeled bill and 15.3% of the Fable cohort’s. With every other category priced at 2× and reads at 1×, the premium is simply 2 − the Opus bill share from cache reads.

The cohorts were collected under different task selection. The replay holds token counts fixed and uses rounded published aggregates. It estimates the rate change and the effect of cache mix. Actual Fable 5.2 task cost still depends on its output length, tool calls, retries and how many turns it takes to finish. These were Claude Code usage logs repriced at API list rates, separate from subscription charges. Original study · Published cohort totals.

Where does Fable 5.2 beat Opus 5.5?

Anthropic’s launch results show the largest gaps in this selection on agentic science and the Remote Labor Index. On FrontierCode 2.0, Fable 5.2 at high scored 45.3% versus 45.5% for Opus 5.5 at max, with Anthropic reporting roughly half the cost per task for Fable. Fable reached 49.1% at xhigh. The comparison is specific to that coding harness and those effort settings. The price table alone would predict the opposite ordering on identical tokens. Anthropic’s benchmark and efficiency results.

The gains vary by benchmarkFable 5.2 leads Opus 5.5 in each of these six selected launch evaluations. The difference ranges from 2.1 points on a partial OSWorld set to 20.0 points on Remote Labor Index. The table gives all scores. 02 / ANTHROPIC LAUNCH RESULTSThe gains vary by benchmark Fable 5.2Opus 5.5FrontierCode 2.049.1%45.5%FrontierSWE v269.9%62.3%Terminal-Bench-Science 0.174.6%58.7%Remote Labor Index41.3%21.3%Chartography, no tools73.4%64.4%OSWorld 2.1, partial offline set89.3%87.2%
Selected launch results, with safeguards enabled. Highest available effort except where specified in the table. Anthropic launch evaluation.
EvaluationFable 5.2Fable 5.1Opus 5.55.2 vs Opus
FrontierCode 2.049.1% (xhigh)32.4% (xhigh)45.5%+3.6 pp
FrontierSWE v269.9%56.3%62.3%+7.6 pp
Terminal-Bench-Science 0.174.6%52.6%58.7%+15.9 pp
Remote Labor Index41.3% (high)17.9%21.3%+20.0 pp
Chartography, no tools73.4%44.8%64.4%+9.0 pp
OSWorld 2.1, partial offline set89.3%83.5%87.2%+2.1 pp

These are launch results, mostly at each model’s highest available effort. Benchmark denominators and scoring differ. For example, the OSWorld score covers a partial offline set. Anthropic also demonstrated a Lean formalization using roughly 1,000 agents in a single run per model. That illustrates what parallel search can accomplish, with replication and cost per accepted proof still open for buyers. Launch methodology and demonstration · System card.

Knowledge work gives a different ordering. On the Artificial Analysis AA-Briefcase v1.1 preference leaderboard, Fable 5.2 at max scores 1,785 Elo versus Opus 5.5 at 1,800 and Sonnet 5.5 at 1,813, all with default fallbacks. The published intervals for Fable and Opus overlap. Anthropic’s rubric view of the same benchmark shows Fable ahead of Opus, 66.1% to 61.2%. A checklist and a relative preference ranking can favor different outputs. Use whichever scoring method resembles how your team accepts work. AA-Briefcase results · Rubric results.

How much does higher effort buy on AutomationBench?

Zapier’s AutomationBench uses 657 tasks in simulated business systems and checks whether the resulting state satisfies every required assertion. Fable 5.2 at max passed 338 tasks, 23 more than at xhigh. That put it below Gemini 4 Carbon at 53.9%. Zapier’s report distinguishes Opus 5.5 with default fallbacks (42.47%) from the no-fallback comparison (40.0%). Check that configuration before comparing model names across tables. Zapier’s release evaluation.

Max costs 89% more per passXhigh passes 47.9 percent at 4.77 dollars per pass. Max passes 51.4 percent at 9.01 dollars per pass. The table gives all five settings. 03 / ZAPIER AUTOMATIONBENCHMax costs 89% more per pass Pass rateSpend per passLow39.7%$3.28Medium40.2%$3.36High44.3%$3.81Xhigh47.9%$4.77Max51.4%$9.01
Max compared with xhigh. Estimated spend includes failed attempts. Each effort ran the same 657 tasks. Zapier benchmark report.
EffortPassed / 657Pass rateCost / attemptSpend / pass
Low26139.7%$1.30$3.28
Medium26440.2%$1.35$3.36
High29144.3%$1.69$3.81
Xhigh31547.9%$2.29$4.77
Max33851.4%$4.64$9.01

Max bought 3.5 additional percentage points over xhigh, while estimated spend per pass rose from $4.77 to $9.01. Using the rounded costs per attempt, running all 657 tasks at max instead of xhigh adds roughly $1,544 for 23 net additional passes, or $67 per net additional pass. That measures the difference between two full-run policies. A selective retry policy needs the paired outcomes for tasks that xhigh actually failed.

From low to max, Zapier reports reasoning tokens rising from about 2,100 to 46,700 per task and tool calls rising from 58.4 to 96.9. Marketing peaked at xhigh in the same run. Compare settings by workload and include failed attempts in the spend. Zapier priced observed usage with launch rates and cache assumptions. Its Opus and Sonnet comparison estimates omit cache writes, so direct cross-model cost ratios from that report have uneven accounting. Effort, cost and methodology.

What does Fable need to earn its premium?

Cost per accepted task = total spend across attempts ÷ accepted outcomes. Include token charges, tools, retries, subagents and review time if they change with the route. For one attempt per task, using model costs only, Fable ties Opus when its success rate equals the Opus success rate multiplied by the Fable-to-Opus attempt cost ratio. Using the unrounded replay ratio for the Opus mix as an illustrative attempt-cost proxy gives these thresholds.

Opus success rateFable needed at 1.71× attempt cost
30%51.2%
40%68.2%
50%85.3%
60%102.3% (above the ceiling)

At that ratio, above about 58.6% Opus success, Fable can’t win on token spend per accepted task through a higher pass rate alone. It can still win if it uses fewer billable tokens per task, saves enough human review time or handles work whose successful outcome is worth more. Benchmark pass rates belong to their own harnesses. Estimate the threshold using your own per-task spend and acceptance rates.

Measure escalation as a policy. If the first attempt costs c and succeeds with probability p, and Fable costs f and succeeds on fraction q of the first model’s failures, expected spend is c + (1 − p) × f and expected success is p + (1 − p) × q. With a $0.06 first attempt at 50% success and a $0.10 escalation at 90% success on those failures, the policy costs about $0.116 per accepted task, versus $0.120 for one first-model attempt. If conditional rescue is 75%, the same policy costs about $0.126. Measure q on the failures you would actually escalate.

When does Fast mode pay for itself?

Anthropic reports up to 30% faster output than Fable 5.1 in standard mode, and up to 2.5× faster generation when Fast is enabled on 5.2. End-to-end savings depend on the share of elapsed time spent generating tokens. If generation takes 20% of wall time, even 2.5× faster generation saves 12% overall. If generation takes 80%, the same speedup saves 48%. Anthropic’s speed claims · Fast mode pricing.

2.5× generation, 12 seconds savedA 100 second workflow with 20 seconds of generation falls to 88 seconds if generation speeds up by 2.5 times and the other 80 seconds stay fixed. 04 / FAST MODE SCENARIO2.5× generation, 12 seconds saved GenerationEverything elseStandard100sFast88s
Illustrative timing at Anthropic’s advertised upper bound. The scenario assumes equal token usage and 80 seconds outside generation.

On the historical Opus token mix, Fast would raise the modeled Fable turn from $0.109 to about $0.219, assuming identical tokens. In the 100-second example, that is about $33 of extra token spend per hour of wall time saved if the savings accrue on the critical path. Compare the premium with measured p95 job time and the value of avoiding a timeout or keeping an operator moving. Tool waits, queue time and parallel branches can absorb most of a generation-speed gain.

What should teams check before migrating?

  1. Run matched tasks. Compare your current Opus or Sonnet configuration against Fable at medium, high and xhigh with the same prompts, tools and acceptance criteria. Repeat a subset and inspect paired wins and losses. Compare max where the task justifies the added budget.
  2. Capture the full job. Record model, provider, effort, speed, five token buckets, tool and subagent spend, cache writes by TTL, retries, fallbacks, elapsed time and reviewer minutes. Put refusals, timeouts and rejected outputs in the denominator for the attempt-level pass rate. For cost per accepted task, include their spend in the numerator.
  3. Exercise conversation replay. Fable 5.2 checks the prefix bound to preserved thinking on every account. Editing earlier messages, system instructions or tool definitions can invalidate those blocks. Switching away from Fable can drop reasoning blocks that the next model cannot read, which can increase latency and output spend after the switch. Test rollback and replay with actual multi-turn fixtures. Anthropic also documents a computer-use tool migration outside Bedrock and a model compatibility check for advisors.
  4. Verify capacity and data rules. Fable 5.2 has a separate API rate limit from Fable 5.1 and lacks Priority Tier support. Anthropic requires 30-day retention on the Claude API unless it expressly authorizes zero data retention. Enterprise Frontier Safeguards was in private beta at launch. Review access and retention for the exact account and hosting route used by your workload.

Track whether a reply came from the requested model or from a fallback. Anthropic says its Claude products can use Opus 4.8 for some blocked cyber requests and Opus 5 for some blocked biology requests. API refusal and fallback behavior depends on the route and configuration. Keep those outcomes visible in your quality and cost reports. Migration guide · Refusals and fallback · Launch safeguards and retention.

Does Claude Pro include Fable 5.2?

Anthropic’s launch offer gives Claude Pro and standard Team seats access to Fable models for up to 50% of weekly usage through November 16, 2026 at 11:59 p.m. Pacific time. Anthropic says Fable returns to usage credits on those plans after the promotion or after that included share is used, if credits are enabled. Eligible plans and seats also have temporary reset offers. The API list prices above model token charges. Plan quotas and usage credits follow the subscription terms. Claude launch offer terms.

What is the launch-day routing decision?

If you already pay for Fable 5.1, start by replaying its workloads on 5.2 with the same effort, then test lower settings where completion stays high. If Opus 5.5 already clears your acceptance bar, evaluate Fable on expensive failures such as cross-repo fixes, difficult research or work that repeatedly comes back from review. Promote a route when the paired evaluation shows lower cost per accepted outcome or when the incremental successes justify the incremental spend. This analysis combines published evaluations and a historical rate replay. The rate replay estimates what identical historical usage would cost on Fable 5.2. First-hand Fable 5.2 runs are still needed to measure how its behavior changes that usage.

Frequently asked questions

What are Fable 5.2’s standard API rates?

At launch the standard Claude API charges $8 per million uncached input tokens and $40 per million output tokens. Cache reads cost $0.20 per million, with cache writes at $10 for five minutes and $16 for one hour.

How much cheaper is Fable 5.2 than Fable 5.1?

All five standard token rates are 20% lower. The total token bill falls 20% for identical usage. Actual costs also depend on effort, token mix, tool use and retries.

Is Fable 5.2 better than Opus 5.5?

Fable 5.2 leads several Anthropic launch evaluations, including FrontierSWE v2 and Chartography. Opus 5.5 scores higher on the AA-Briefcase v1.1 preference leaderboard. The better purchase depends on acceptance rates and total cost for your tasks.

What does Fable 5.2 Fast mode cost?

Fast mode is $16 per million input tokens and $80 per million output tokens before caching and applicable location modifiers. Anthropic advertises up to 2.5 times faster token generation. Job-level speedups depend on how much time is spent generating.

Is Claude Fable 5.2 included in Claude Pro?

A temporary launch offer includes Fable within up to 50% of the weekly Pro usage limit through November 16, 2026 at 11:59 p.m. Pacific time. After the offer or included usage is exhausted, Fable uses usage credits if enabled.

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